kittens game how many trade ships. You receive 1. kittens game how many trade ships

 
 You receive 1kittens game how many trade ships 4

Time Crystal. trading with the lizards is cool cause you have a higher base chance of suceeding a trade too. Very_legitimate. From the Wiki: Cargo Ships are unlocked by the 'Navigation' technology. try to get the upgrade that make it so that your geologists give you gold so you can trade way more. I use scripts and idle a lot, so I rarely trade with Zebras, and only once per game with Dragons - to get initial batch of uranium. The exact numbers on the diminishing effect are currently unknown. This game is better for our adult friends game night. Faith reset. When you have Theology as a research option, you are ready to start adhering to The Four Rules: Rule 1: Always cap workshops. This does have a diminishing effect to keep it from becoming too over powering. 75% and a limit of 225%: Navigation: Barges: Science Titanium Blueprint: 100k 1500 30: Harbors store more coal: Max coal from harbours is increased by 50% (multiplies with other effects) Industrialization. When you reset a game you will get Karma and Paragon. Each day consists of 10 ticks, meaning 1 day passes every 2 seconds. 0 Major: * Holy Genocide - IW Changes by. This means trading with sharks with lots of embassies helps, and their favorite seasons are winter and spring. " Kittens Game is a text-based Idle Game created by "bloodrizer", put online in 2014 and updated many times since. 05 ) Merchant - boost to trading ( tradeRatio += 0. That's really up to you. I think you'll be a lot happier by the time you get to space if you spam observatories. . difference between zoogeography and behavioural ecologyOnce you get significant fur and ivory income from hunting and/or mints, you can drop down to 8 kittens. Until you hit that point with your wood production + overnight beam farming with steamworks though, I just get my ships to that 100 breakpoint, then eventually to that 250 breakpoint. If you want to bypass the 10 year trade requirement and don't mind console commands, you can open the devtools console and type: game. 015 coal per tick. . 9. Kittens Game mobile version. 19. Every trade ship will give 1% bonus to the Harbor capacity: Each trade ship adds +1% to harbor capacity with diminishing returns past 168. 0 this is also modified by your happiness. Ship - Maritime, Navigation, Exploration: Surviving clay tablets and containers record the use of waterborne vessels as early as 4000 bce. Rule 3: Keep your kittens happy and well-fed. 243 is the magic number for trading (assuming the snobs trade with you at all), but each ship gives you slightly more titanium per trade. Get 50 observatories. It is being very sucessesful so far. If you have trade ships on the trade nodes then. 99 to play game in the App Store. Praise the sun (button) Trade (tab)kittens game how many trade ships. but I have two major problems which forced me to quit playing it for now: 1- You have to scroll right and left very often because of the size of the window. FredJoness • 9 yr. Uranium by dragons are not a rare commodity and naturally are not affected by the number of trade ships. The primary source of worship is praising the sun. When you reset a game you will get Karma and Paragon. 2 and No. or to simplify for catnip in your specific case and naming the variables as seen in the tooltip: perTick = (base * season modifier + job output * happiness) * structures - demand. Hidalgo County will pay ERO Architects 0,000 to conduct the study with possible fee increases if the project’s scope changes. The full 24-team field was revealed on Sunday, Nov. save. At that stage, iron should come easily as you gain more gold and trade with the zebras for titanium. Q&A for passionate videogamers on all platformsKim Kardashian Doja Cat Iggy Azalea Anya Taylor-Joy Jamie Lee Curtis Natalie Portman Henry. Having more ships always increases titanium from trades. ago. Kittens Game is a text-based idle game where you are a kitten in a catnip forest. What chronospheres do is allow you to carry a limited amount of your resources with you through a reset, so you start the new run with some percentage of the resources you had before the reset. 88/sec right now and it. It may not feel like a bottleneck yet, but how many trade ships can you build right now? To guarantee titanium every time you trade with zebras, you need 86 tradeposts and 243 ships. As opposed to Amphitheatre 0. Adapters include dovetail to dovetail, dovetail to weaver, dovetail to picatinny/weaver, weaver, and elevation adapters. 5. So I'm on my third playthrough with 100 Paragon and at the moment 101 kittens (though i just bought the concrete huts so that will change very shortly). For the resource, you need to play through Iron Will Mode. This will change once you. It's been a while since I was at that stage of the game, but I remember having only about 120 or so trade ships when I reset with this method. Money you make is money your enemy don't make. 3 million, with no guarantee of return. That will get you nowhere, as you already tried that. I found Kittens Game a few days before all of this occurred, and with complete sincerity, it's one of the. For every kitten > 35 upon reset you will recieve one “karma kitten”. Trade ships only affect 2 things - Zebra titanium (chance up to 100% and amount - infinitely) And Harbor/ship/reactor storage bonus. This isn't quite accurate though. Kittens Game. Karma gives +10% happiness for having it, and 1% happiness ( provides 1% production value increase ) for each point of karma as well. For every tradeship you have, the chance to get titanium from the trade is increased by 0. WMG /. Unity to significantly impact incremental games, charging up to $0. Hi all, It was a while since I posted the last update. I usually go for no more than 2x the lumberjacks as miners. Karma points are a resource your kittens covet -- like furs, spice, or ivory -- and will add happiness if you have any. ago. Rule 2: Always cap huts and log houses. 2- When idle, the game doesn't change. Titanium upgrades appear long before you can get them also. 03 )I've put together a few scripts to make Kittens Game a bit easier. The starters guide and FAQ says reset at ~125 kittens and before concrete huts. perTick = (building output * season modifier + job output * upgrades * happiness) * building % effects + automatic effects - consumption * consumption % effects. I cannot find the diminishing function, so at 243 trade ships there is a 100% chance to obtain titanium for the trade. How many karma points does it take to reset a kitten game? I can reset for 1. I work as a software engineer and I would like to suggest / contribute some quality of life improvements to kittens game Android. Hence, always go for more kittens, happiness, and overall +production bonuses (such as magnetos) over specific resource upgrades such as mines and lumber mills. This doesn't stack, but is 4% over the new number every time: level 1 tradepost: demand 100 - 4% = 96 demand. Grumman, National Geographic Dome Theater. 00%" stat, but how does it work? It can't be fixed % (like griffins starting at -15%, add 35 to get +20%), nor percentage of the initial percentage (again, griffins start at 15%, and 3 TPs would cancel 105% of those 15%), because I just got hate from them with 23 tradeposts. Production. If you have more than 70 kittens you will also gain paragon points. Trust me, you will need and use every last one of those plates and then wish you had more. 1 coal per second each. Every trade ship will give 1% bonus to the Harbor capacity: Each trade ship adds +1% to harbor capacity with diminishing returns past 168. There's no effect of attitude or season on titanium gain. In Kittens Game, an effect subject to this type of diminishing return has a cap, and the first 75% of that cap is linear. Zebra alloys is 1-1. If you're not yet at the point of profitable time skip + trade, it could still be a net benefit (in terms of unobtainium/TC gains) to skip through other cycles to spend as much time in Redmoon cycle (which gives +100% unobtainium production) as possible. This base pollution is reduced in several ways. . You get 1 Paragon for every kitten over 70, and 1 point for every 1000 years of play. As upgrading destroys it is better to sell all your buildings to regain resources prior to upgrade. I made Lübeck a trading post, took trade-ideas and built 50 light ships to protect trade in English channel. Zebras will buy slabs and sell iron and plates, with a small chance to also sell titanium. Then hit enter, save, and refresh the page. Cost. Did you just unlock the ships, or did you actually build them? Do you mean zebras as a trading partner or as a resource? For trading, you need to send out explorers while owning trade ships. Crypto I'm guessing Cultural Exchange since you can always reassign kittens to be scholars to increase the science rate, but it's hard imagine worrying about my culture rate since it's at +37. Trade is usually limited by gold, so you need 450 x 15 = 6750 gold. The points column at the top,. Advice 1: Send ships to secure all trade nodes, doesn't matter if it's a trade ship, the importance is to secure the nodes before everyone else, later you can send the trade ships to the nodes. 3 Major: * Spaceport v 1. I think the number is around 275 where you get 100% chance of titanium on each trade. Archived. but I noticed that the trade ship effect suddenly stopped completely, not. That's 20 times crafting tradeships, and probably almost doubles the number of starcharts you need for the entire run. So the first ship gives more value then ship 100. So I'm on my third playthrough with 100 Paragon and at the moment 101 kittens (though i just bought the concrete huts so that will change very shortly). This is affected by normal crafting bonuses. Karma is gained when you reset with more than 35 kittens. 570 titanium. Useless, but nice to know. Lunar outposts, moon bases and planet crackers to get better unobtainium. The extra ships (especially getting past ~250 so you always get titanium) are pretty important for a lot of late game stuff, so I consider it worth the investment. State Street Orem, UT 84097 (385) 685-5951. This generation of gaming saw an attempt to reinvigorate card games into something new. I usually get 10-14 per 80 trades. Setting up game engine. With the Reactor Vessel upgrade, reactors will increase the limit of how much your ships can boost storage. This single trade usualy gives me enough uranium for two or three Accelerators and some Workshop upgrades. The successorAlso, I'm guessing the 1. 100 units of iron per 1 unit of steel). Currently this takes many steps on Android: Time (tab) Reset (to fold it) Combust TC (expand) x45. They're the only ones (to my knowledge) that are affected at all by trade ships other than being required to unlock a race (e. The game is currently under development, so prices and balancing are subject to change. I think you'll be a lot happier by the time you get to space if you spam observatories. The Reactor Vessel upgrade increases this limit by 5% per active Reactor. You can push trade posts to increase trade ratio,. Kittens Game by bloodrizer is a text-based semi-idle incremental village management simulation browser game. The embassy effect is four times less efficient during IW, scale up the chance of getting spice, and the chance¹ of getting (rare) resources in each trade². Workshops-- are these maxed? More workshops means more items per craft Observatories-- these help you get star charts to build trade ships faster. Paragon gives bonuses to storage and production rates, and later in the game you can spend your paragon points on other perks that carry over between resets. 2. look at your trade power in Lübeck again and see how much it changed. I would say they probably become obsolete after you have 100-1000 ships, and then also after researching Nuclear Smelters. But there are a few things we can optimize for the above. Posted by Category: shiba inu breeders massachusetts Category: shiba inu breeders massachusettsIn Kittens Game, above to researching Navigation, things go fairly quickly; there is usual something to do, something worthwhile to build. Advice 2: Unless you are. Until you unlock the geology science (and then geodesy), smelting is going to be one of the easiest ways to get your gold up. They increase harbor capacity, and can be used to discover new civilizations. On top of that trade. See full list on wiki. You should be able to get to 130 kittens before it gets seriously yucky. Everyone. Anyway, it seems that trading is useful mainly in Iron Will. pazarazor • 8 yr. Having 243 or more ships will guarantee that you get titanium from a trade. Do Trade Ships affect "normal" (ie, non-Titanium) trade?Clear. You receive 1. Take kittens off mining and science in winter and put them on teh farms. Max your trading posts and get the prints you can. someone. 2 (15 aug 2020) Major: Minor: * Added an option for the scientific notation (Cirn09) * Shark embassies scaling was reduced from 5-5-5 to 5-3-1 v 1. Add to wishlist. 99. Have 50 kittens with none dying in current game. This will reset the building count to 0 (not replaced). Each trade ship adds +1% to harbor capacity with diminishing returns past 168. 4-2. For example, I'm currently at 16 pastures, so an upgrade yields 100/16 = 6. 4-5 scientists til astrophysicists, then 25. You will know you've done it right when a Zebra shows up as an actual resource on the left section. As many lunar outposts as you can sustain off your uranium production. Rule 4: Don't neglect your storage buildings and upgrades. I currently have 370 Ships and Zebras offer 12-13 titanium with each trade. This means trading with sharks with lots of embassies helps, and their favorite seasons are winter and spring. I have been bedridden for 9 days, and I have 17 to go before it gets removed. Once you have both Anachronomancy and this technology, you will start each future run with this already researched. But probably if you are low on iron, you need to build up storage before you can get much purchase. Clearly Cutting vs Strip Copper vs Environmentalism - CC the a huge help with bekommend show the soft you'll need at Navigation for all the observatories, harbours and ships, that go with that one. 50% per Pasture 0. If you have no problems getting coal but frequently run out of wood, then no, it's not worth it. 1% per Trade Ship with Cargo Ships: 225%: 5% per Reactor with Reactor Vessel: Happiness Penalty Mitigation (The 2% drop in. share. First of all, blueprint is a fixed "10% chance per trade to get 1 blueprint" with any trade partner and it is not increased by tradepost or ship. Here are my questions: 1. I'm not sure if you want to graduate from "Dark Souls" to Skyblock at hardcore difficulty and adopt the habit of restarting the whole game if one kitten starves, but if you do, I've pulled off 4 kitten Year 0 Winter and built the third hut before Year 1 Spring began. ago. To stop this becoming overpowering, karma is gained at a rate of diminishing returns - whenever you reset, your current kittens are converted into. Tradepost: They are mostly important when you are getting titanium by trade before you have lots of ships. When you get up to about 20 observatories, leaving the game on overnight will yield a really good amount. For each ship you own this increases 2%. 1% per Trade Ship with Cargo Ships: 225%: 5% per Reactor with Reactor Vessel: Happiness Penalty Mitigation (The 2% drop in Happiness for each kitten after the first 5) 4. Praise the sun (button) Trade (tab) kittens game how many trade ships. The Shadow Dragon was only available during a 2019 Halloween event. The table is simple. so you can craft lots of trade ships for titanium and to easier get enough for Geodesy and the space stuff. It grows faster then linear up till 242. CryptoCurrently, I am at 696 / 405, and my trade ratios still seem to be increasing with more feeding despite being over the cap. They won't improve on their own the way Kittens improve their skills, but they still help a lot. ) Short less spoilery answer: Blueprints are eventually craftable. Observatories increase the chance that there will be an event by +0. 1. RememberToBackupData • 7 hr. The Cat has a gray body, with two black eyes, two triangle shaped gray ears with slightly pink pastel insides, and a similarly colored nose. This legendary pet cost players 1,000 Robux, and the only way to get it now is to trade for it or buy it from another player. I usually get 50-100, don't even trade before that. Redlining the workshops after spending at least 50% of the next workshop's cost on storage should always be the top priority: as the crafting bonus grows, ships cost less and less wood as compared to iron because the crafting bonus gets applied three times to the wood in a ship, and only twice to the iron. You start out with only 'gather catnip' as an option. look at your trade power in Lübeck and remember the value. To add to what others have said, you also use trade ships to craft tanker ships, which increase your max oil by quite a lot. So, if you want a cabin for 4 new kittens, first build the farm(s) and/or aquaduct(s) and/or assign farmers to support the food needed for those 4 kittens. RELATED: Squid Game's Creator Revealed An Alternate Ending To The First Season How MrBeast's Games Worked Paul said, “But you, brothers, are not in darkness so that this day should surprise you like a thief. If you want to keep up with me, or get a head start, please import one of the codes below! Enjoy:) Kittens save 1 - Year 1 - You are a kitten in a catnip forest. 005/tick (=?), Unhappiness reduction -4. 250K. diplomacy. One thing that annoy me the most is the low chance for blueprints and titanium when…Trade ships only increase titanium yields. Assign only the bare minimum amount of Farmers so that no one starves. For each ship you own this increases 2%. Each ship increases the chance to get titanium from a successful trade by 0. 7 version. 1 Answer. 2. 024 oil to produce 0. 85 catnip per tick or 4. Calciners doesn't affect steel unless you count steel plants and those give negative steel production. SETI. This makes idling the game (e. They improve the chances of getting certain rare resources. Unlocks. ago. Gold's useful mainly for trading and getting religion upgrades (and of course, temples and tradeposts). Alloy, for me, was a matter of getting a lot of factories on steel, and having a gigantic amount of ships to trade for titanium. science - Generated by Scholar profession, used to buy technology in the Science tab, upgrades in workshop tab, and convert Compendium. If it's not obvious then you haven't unlocked it yet. Incarcatura 90 seconds and 150 seconds on average. You need 243 ships to guarantee that the zebras will give you some titanium, but as everyone else has said, the actual amount of titanium you get scales linearly to the point where you can cap your titanium with one trade 4 Buggaton • 5 yr. About this game. They improve the. 2. The three you have are likely the Lizards, Sharks, and Griffins, all of which only require Year 20. " Kittens Game is a text-based Idle Game created by "bloodrizer", put online in 2014 and updated many times since. Dune Mission. If you only need 8 farmers, but you have one kitten worth 12 kittens doing your farming, you're wasting kitten power. But if you start by having the requirements already, then the top "special" race will appear instead. Business First. 026 coal per tick, which is over 0. Rule 2: Always cap huts and log houses. Is there any point in making blueprints in the late game or trading is still the best way in the late game?. But you probably don't mind sending 10 trades or maybe even 50, it takes only a second of your catpower and gold income, and fills your storage to full just as well Year 189, 58 kittens, 10 trade ships, 5 observatories, etc etc. Start out by collecting catnip and building stuff like mines and huts, and eventually start building some incredibly advanced stuff. Each season consists of 100 days, from “day 0” to “day 99”, coming out to 1,000 ticks. Karma is gained when you reset with more than 35 kittens. You can skip Ecology, Metaphysics, Cryptotheology, Drama, and Biology. Getting up to 19 or 20 is wiser, as Catnip becomes important to survival rather quickly. wait till the 1st of Januar. . Karma: Karma is gained when you reset with more than 35 kittens. Share. Carnivale or Extravagance? I'm guessing Cultural Exchange since you can always reassign kittens to be scholars to increase the science rate, but it's hard imagine worrying about my culture rate since it's at +37. Tradeships affect rare resources (not spices kind of rare) obtained aka titanium from Zebras. I am doing a lot of "Combust TC", "Praise the sun", "Trade with Leviathans". At first you can only gain up to 10 kitten years worth of resources due to redshift, but if you have at least 1000 years on the calendar or more than 0 regular paragon this limit is increased to 40 kitten years, or 16000 days or 8. 4. There is a chance of receiving titanium when trading with Zebras. Building a ship will allow the Explore option to find Zebras as a trading partner. But you're proposing pushing to geodesy, which takes 500 starcharts. Pasture: Generally useless for the entire game with paragon. The limiting factor is usually the fleet limit. 35%. You manage a village of kittens as they acquire resources and unlock new technologies. If not, they'll just leave. Then make as many ships as you can stand to make. Video Game /. 88/sec right now and it doesn't seem to be used for as many things compared to science. Rule 4: Don't neglect your storage buildings and upgrades. © 2023 Google LLC In this episode we make huge leaps of technological advancement! We discover Navigation, as well as Trade Ships. Griffins will give you about 350 iron for 500 wood in autumn. 5. Calciners. person said, blueprint crafting is a lot more effective than trading late game. If it has only orders worth of 1 ship and you have 100 ships, only 1 ship is going to do any work. Huge 2019. r/kittensgame blackout abridged series. 622 1 1 gold. Note that the observatories can auto-observe these events, and therefor you can end up with a lot of charts if you let the game running overnight. The game is currently under development, so prices and balancing are subject to change. 1. How do I unlock Zebras? I already have trade ships. 5 titanium if successful. Cargo Ships are unlocked by the 'Navigation' technology. DanHulton • 7 hr. Home / Uncategorized / difference between zoogeography and behavioural ecology. Each Kitten you have in your Small Village will consume Catnip, and if you ever run out of Catnip game Kittens will starve to death. Have more than 35 kittens and a happiness score of 150% or greater. Kittens Game is a parody of humanity's development and should be treated as such. I am now on my 3rd run…It would be nice if, before trading with the Zebras, the autotrade function would make sure there's enough room in your stocks for any iron that might be returned, and convert exiting iron to plate. ago There's a limit for how many ships you need to garuntee getting titanium. So I guess I hit the Diminishing Returns knee in the curve, I was expecting it to be more gradual. And the bonus with Cargo Ships is clear. (after that it is linear) So yeah, OP. Having seen titanium pop up as a component for many things I can't yet make, I checked out the wiki, which told me Chemistry is needed to make calciners, which produce titanium. Exploding Kittens Is Now Available On iOS For $2. Kittens Game. Business, Economics, and Finance. In order to get an actual zebra joining your village, you will need to play in Iron Will mode (no huts/log houses/mansions built). But you probably don't mind sending 10 trades or maybe even 50, it takes only a second of your catpower and gold income, and fills your storage to full just as wellYear 189, 58 kittens, 10 trade ships, 5 observatories, etc etc. 525M slabs (your numbers will be different based on a bunch of things). Don't neglect hunting, it's a useful thing if you have some upgrades and the spare kittens for it. 7 miles west on CR 514. 03 times the number of Trade Ships. The cryptic description you get is saying that each chronosphere will carry 1. 8% per Amphitheatre 75% per Broadcast Tower: 100%: None: Catnip Demand Reduction (Starts at 0. The more spheres you get, the more stuff you have post-reset. 6. After researching Order of the Void, all sources of faith will also produce 10% that amount in worship, multiplied by a portion of your Apocrypha bonus. Random idea for a race in the Trade tab: Bees Attitude: Hostile (20% chance to reject you) Buys: Coal Sells: Furs, Ivory at. Kittens Game. 8. But if you put down more miners than you need and too many geologists, you can back-and-forth zebras and dragons until you have a respectable income of uranium from accelerators or planet crackers. If you check the wiki (bottom right of screen) has info on this but long story short: At 50 embassies you see everything they have to offer Embassies increase the amount you get of all secondary resources so yes always max Trading posts affect the primary resource so yes max them Ships increase chance (up to a maximum of 250 ships?Kittens Game - v 0. . Compendiums are crafted from many manuscripts. At this point, for every time crystal I combust, I can trade for ~250 vs. . GameStop Moderna Pfizer Johnson & Johnson AstraZeneca Walgreens Best Buy Novavax SpaceX Tesla. Steel production should be 10% of a total iron production after all bonuses applied to it with respect to the steel resource requirements (e. 302 beams, and 244. But as I do think kittens are quite expendable (10 more or less mainly seems to help on the paragon points, but doesn't give me the feeling of great impact during a run, tho I could be wrong?) and Titanium is currently completely free (300k ships on a 500k titanium cap is more than enough, and gold and catpower aren't a constraint at all), the. This unlocks the Trade tab, which allows. You have instead discovered the zebra race for trading. Boa on average took 30 seconds on one side, 45 seconds on other side. Also at the same time building up uranium through plant crackers and general boosters, including getting as many magnetos and reactors as you possibly can. After a longer break I came back to the game and started new. 9. 90 approximately 2 miles then south on Squirrel Creek Rd (CR 520) approximately 4. My total year count is 2000, total paragon is 1600. 5 titanium if successful. And the bonus with Cargo Ships is clear. When trying to find new civilizations to trade with, I keep getting a message telling me to reach new continents. Then just trade all every time either one is full. Q&A for passionate videogamers on all platformsHello everybody! In my current game as Castile-Spain I am going for WC. But that's in the 200s. 35% to the chance of getting titanium and 2% to the amount of titanium you get. Environmentalism is good-looking weak and doesn't how much for you (even with. If you don't mind spoilers you can check the wiki on the side for exactly what you need to do, just go to the trades page. 24 karma points right now. Combined with at least 13 trade posts to get over a total of 100% rare resource usage reduction, it may be possible. Have more than 35 kittens and a happiness score of 150% or greater. Every karma point will increase your happiness by 1%. Expand user menu Open settings menu. Don't be so quick to get think small of your plates if you spend them to buy ships you can greatly increase your titanium per trade Reply. 0005 manuscripts per steamworks per tick (The code has a comment that rates this as "2 per year per SW". I went Exploration-Administrative-Diplomatic-Religious-Influence(currently finishing it). ago. Upgraded ships can increase harbor capacity by 5% per reactor past the 225% limit. I own a big. My total year count is 2000, total paragon is 1600. If you don't do that, your trade ship is useless and your trade with other clans will be around 100-300 koku a month. 400 ships, my Harbour capacity is 7721. 2. 393M * 1. (15% + some more for trade ships). Unobtainium huts. Get Titanium Axe, Saw, Barns, and Warehouses, and put all the rest of your titanium into Mansions. "You are a kitten in a catnip forest. That, coupled with how you need ships to unlock zebras should lead you, at least eventually to the conclusion that you get titanium from zebras. ShadowShedinja • 2 yr. SETI. That game changes from time to time and sometime the game and the gazebo are gone. If they're pleased, they will stay. If you consider any of these cheating, then feel free to not use them . The more spheres you get, the more stuff you have post-reset. zebras and spiders). This said, I recommend using your first few scraps of zebra titanium to build a calciner, then use calciner titanium for 3 or 4 calciners, use that titanium to get the early upgrades, and then only start building the massive fleet of ships. After researching Order of the Void, all sources of faith will also produce 10% that amount in worship, multiplied by a portion of your Apocrypha bonus. and then trade for iron which also helps with steel. Generally I think 2-3 minutes wait is worthwhile for each 6% craft bonus from factory (time depend on how. 20 per install after reaching threshold. leaving it running overnight) far more effective than the. 404M slabs. 4. Business, Economics, and Finance. If you got less then 100% of the trade node. I cannot get enough Titanium without trading to do what I need to do. Karma gives +10% happiness for having it, and 1% happiness ( provides 1% production value increase ) for each point of karma as well. 25 catnip per second each. Once you’ve accumulated 100 Catnip you can Refine Catnip into Wood. Get 50 ships and Geodesy.